Items where Division is "Digital Games" and Year is 2016

Group by: Creators | Item Type | No Grouping
Number of items: 14.

Barr, Matt, Murray, Lorraine, Scott, Michael ORCID logoORCID: https://orcid.org/0000-0002-6803-1490, Berry, Landon, de Wildt, Lars, Butt, Mahli-Ann, Ecenbarger, Charlie, Evans, Sarah and Dunne, Daniel (2016) Press On and Press Start: Navigating Postgraduate Research in Game Studies. In: Proceedings of the 1st Joint International Conference of the Digital Games Research Association and the Foundation for Digital Games, August 1, 2016 - August 6, 2016, Dundee, Scotland. (In Press)
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Brown, Douglas ORCID logoORCID: https://orcid.org/0000-0001-6662-6629 (2016) Book Review: Game Play by Paul Booth. Intensities, 1 (8). ISSN 1471-5031
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Charnley, John, Colton, Simon, Llano, Teresa and Corneli, Joseph (2016) The FloWr Online Platform Automated Programming and Computational Creativity as a Service. In: Proceedings of the Seventh International Conference on Computational Creativity, France.
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Colton, Simon, Llano, Teresa, Hepworth, Rose, Charnley, John, Gale, Cat, Baron, Archie, Pachet, Francois, Roy, Pierre, Gervas, Pablo, Collins, Nick, Sturm, Bob, Weyde, Tilde, Wolff, Daniel and Lloyd, John (2016) The Beyond the Fence Musical and Computer Says Show Documentary. In: Proceedings of the Seventh International Conference on Computational Creativity, France.
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Cook, Michael, Gow, Jeremy and Colton, Simon (2016) Danesh: Helping Bridge The Gap Between Procedural Generators and Their Output. In: Proceedings of the 7th Workshop on Procedural Content Generation at FDG, UK.
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Guckelsberger, Christian, Salge, Christophe, Saunders, Rob and Colton, Simon (2016) Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation. In: Proceedings of the Seventh International Conference on Computational Creativity, France.
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Guntuku, Sharath Chandra, Scott, Michael ORCID logoORCID: https://orcid.org/0000-0002-6803-1490, Ghinea, Gheorghita and Lin, Weisi (2016) Personality, Culture, and System Factors - Impact on Affective Response to Multimedia. Working Paper. UNSPECIFIED. (Submitted)
[thumbnail of 1606.06873v2.pdf]
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Krzywinska, Tanya ORCID logoORCID: https://orcid.org/0000-0002-0744-4144 (2016) Dangerous Agencies: Norns, Games and Aesthetics of Emergence. Dangerous Women Project, no volume number. ISSN no Issn
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Krzywinska, Tanya ORCID logoORCID: https://orcid.org/0000-0002-0744-4144 (2016) Formations of Player Agency and Gender in Gothic Video Games. In: Women and the Gothic: An Edinburgh Companion. Edinburgh Companions to the Gothic . Edinburgh University Press, Edinburgh University, pp. 214-227. ISBN 9780748699124
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Lllano, Teresa, Guckelsberger, Christian, Hepworth, Rose, Gow, Jeremy, Corneli, Joe and Colton, Simon (2016) What If A Fish Got Drunk? Exploring the Plausibility of Machine-Generated Fictions. In: Proceedings of the Seventh International Conference on Computational Creativity, 27 June - 01 July 2016, France.
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Perez Ferrer, Blanca, Colton, Simon, Powley, Edward ORCID logoORCID: https://orcid.org/0000-0002-7317-7304, Krzywinska, Tanya ORCID logoORCID: https://orcid.org/0000-0002-0744-4144, Geelhoed, Erik ORCID logoORCID: https://orcid.org/0000-0001-7152-1186 and Cook, Michael (2016) Gamika: Art Based Game Design. Art/Games, Beginnings (1). pp. 18-24.
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Reinhardt, Dagmar, Saunders, Rob and Burry, Jane (2016) Robotic Fabrication in Architecture, Art and Design 2016. Springer, Berlin. ISBN 9783319263762 Item availability may be restricted.
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Reinhardt, Dagmar, Saunders, Rob, Burry, Jane and Niemelä, Marjo (2016) Robotic Fabrication in Architecture, Art and Design 2016. [Conference]

Wearn, Nia and McDonald, Brian ORCID logoORCID: https://orcid.org/0000-0002-0611-6499 (2016) Ethos of location and its implication to the motivators of Global Games Jam participants. In: Proceedings of the International Conference on Game Jams, Hackathons, and Game Creation Events, San Francisco, USA.
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This list was generated on Thu Mar 28 19:46:41 2024 UTC.