Items where Division is "Computing for Games" and Year is 2019

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Number of items: 10.


Casas Roma, Joan (2019) The Good, the Bad and the Robot: Projecting Attitudes into A.I. International Conference of the Catalan Association for Artificial Intelligence, 1. ISSN (Not published yet)
[thumbnail of Casas-Roma - The Good, the Bad and the Robot.pdf]

Casas Roma, Joan and Arnedo-Moreno, Joan (2019) From Games to Moral Agents: Towards a Model for Moral Actions. In: Artificial Intelligence Research and Development. Frontiers in Artificial Intelligence and Applications, 1 . IOS Press, Netherlands, pp. 19-28. ISBN 978-1-64368-015-6
[thumbnail of Casas-Roma and Arnedo-Moreno - From Games to Moral Agents.pdf]

Casas Roma, Joan, Nelson, Mark, Arnedo-Moreno, Joan, Gaudl, Swen and Saunders, Rob (2019) Towards Simulated Morality Systems: Role-Playing Games as Artificial Societies. In: Proceedings of the 11th International Conference on Agents and Artificial Intelligence - Volume 1: ICAART. SciTePress Digital Library, Online, pp. 244-251. ISBN 978-989-758-350-6
[thumbnail of RPGMoralitySystems_ICAART18.pdf]

Cassas-Roma, Joan, Nelson, Mark, Arnedo-Moreno, Joan, Gaudl, Swen and Saunders, Rob (2019) Towards Morally Autonomous NPCs: The Case of The Elder Scrolls IV: Oblivion. In: Artificial Intelligence and Simulated Behaviour, 16th - 18th April, 2019, Falmouth.
[thumbnail of Casas-Roma et al - Towards Enhancing NPCs Morality.pdf]

Challenor, Jennifer and Ma, Minhua ORCID logoORCID: (2019) A Review of Augmented Reality Applications for History Education and Heritage Visualisation. Multimodal Technologies and Interaction, 3 (2). ISSN 2414-4088
[thumbnail of mti-03-00039.pdf]


Parker, Alcwyn ORCID logoORCID:, Lewis, Gareth and Scott, Michael ORCID logoORCID: (2019) Improving Technical Communication with a Cue Awareness Intervention using Poster Presentations. In: Proceedings of the Computing Education Practice Conference, 9th January 2020, Durham, UK. (Submitted)
[thumbnail of Improving_Technical_Communication_with_a_Cue_Awareness_Intervention_using_Poster_Presentations_Pre-Print.pdf]


Scott, Michael ORCID logoORCID: (2019) SpaceChem. In: Learning, Education and Games, Volume Three: 100 Games to Use in the Classroom & Beyond. ETC Press, Pittsburgh, PA, pp. 389-393. ISBN TBC (In Press)
[thumbnail of This is the accepted version, prior to typesetting by the publisher.]

Scott, Michael ORCID logoORCID:, Parker, Alcwyn ORCID logoORCID:, McDonald, Brian ORCID logoORCID:, Lewis, Gareth and Powley, Edward ORCID logoORCID: (2019) Nurturing Collaboration in an Undergraduate Computing Course with Robot-themed Team Training and Team Building. In: CEP '19: Proceedings of the 3rd Conference on Computing Education Practice. ACM Press, New York, p. 5. ISBN 9781450366311
[thumbnail of CEP_2019_paper_7.pdf]

Speakman, John (2019) Evolving Source Code: Object Oriented Genetic Programming in .NET Core. In: 10th AI and Games Symposium, 16th-18th April 2019, Falmouth University.
[thumbnail of Abstract.  Object Oriented Genetic Programming (OOGP) is a method of Genetic Programming (GP) which gives access to standard language libraries, iteration and object-oriented method calls. The implementation of OOGP in this paper shows the automatic gener]


Zarb, Mark and Scott, Michael ORCID logoORCID: (2019) Laughter over Dread: Early Collaborative Problem Solving through an Extended Induction using Robots. In: ITiCSE 2019, the 24th Annual Conference on Innovation and Technology in Computer Science Education, 15th-17th July 2019, Aberdeen.
[thumbnail of Laughter_over_Dread__Early_Collaborative_Problem_Solving_through_an_Extended_Induction_using_Robots.pdf]

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