Items where Division is "Digital Games" and Year is 2014

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Number of items: 7.

G

Gemeinboeck, Petra and Saunders, Rob (2014) Accomplice. [Exhibition] Item availability may be restricted.
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Gemeinboeck, Petra and Saunders, Rob (2014) Accomplice. [Exhibition]

Gemeinboeck, Petra and Saunders, Rob (2014) Accomplice: Creative Robotics and Embodied Computational Creativity. In: 50th Anniversary Convention of the Artificial Intelligence and the Simulation of Behaviour Symposium (AISB'50), 1-4 April 2014, Goldsmiths, London. Item availability may be restricted.
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K

Kerh, Tienfuan, Lu, Hsienchang and Saunders, Rob (2014) Investigating Nonlinear Shoreline Multiperiod Change from Orthophoto Map Information by Using a Neural Network Model. Mathematical Problems in Engineering, 2014. ISSN 1563-5147
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Krzywinska, Tanya (2014) Conspiracy Hermeneutics: The Secret World as Weird Tale. Well Played: a journal on video games, value and meaning, 3 (2). ISSN ISSN 2164-344X (Print) ISSN 2164-3458 (Online)
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Krzywinska, Tanya (2014) Digital Games and the American Gothic: Investigating Gothic Game Grammar. In: A companion to American Gothic. Wiley-Blackwell, Oxford, pp. 503-516. ISBN 9780470671870 Item availability may be restricted.
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Z

Zhang, Anhong and Saunders, Rob (2014) Exploring Conceptual Space in Language Games Using Hedonic Functions. In: Fifth International Conference on Computational Creativity, 9th – 13th June 2014, Ljubljana, Slovenia.
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This list was generated on Sat Aug 17 19:04:32 2019 BST.