Boduszek, Daniel, Debowska, Agata, Jones, Adele, Ma, Minhua ORCID: https://orcid.org/0000-0001-7451-546X, Smith, David, Willmott, Dominic, Jemmott, Ena and Da Breo, Hazel (2019) Prosocial video game as an intimate partner violence prevention tool among youth: A randomised controlled trial. Computers in Human Behavior, 93. pp. 260-266. ISSN 0747-5632
Preview |
Text
nonei3_Computers in Human Behavior_2018.pdf - Accepted Version Available under License Creative Commons Attribution Non-commercial No Derivatives. Download (933kB) | Preview |
Abstract / Summary
Evidence demonstrates that exposure to prosocial video games can increase players’
prosocial behaviour, prosocial thoughts, and empathic responses. Prosocial gaming has also
been used to reduce gender-based violence among young people, but the use of video games
to this end as well as evaluations of their effectiveness are rare. The objective of this study
was to assess the effectiveness of a context-specific, prosocial video game, Jesse, in
increasing affective and cognitive responsiveness (empathy) towards victims of intimate
partner violence (IPV) among children and adolescents (N = 172, age range 9 – 17 years, M =
12.27, SD = 2.26). A randomised controlled trial was conducted in seven schools in
Barbados. Participants were randomly assigned to an experimental (prosocial video game) or
control (standard school curriculum) condition. Experimental and control group enrolled 86
participants each. Girls and boys in the experimental condition, but not their counterparts in
the control condition, recorded a significant increase in affective responsiveness after
intervention. This change was sustained one week after game exposure. No significant effects
were recorded for cognitive responsiveness. Findings suggest that Jesse is a promising new
IPV prevention tool among girls and boys, which can be used in educational settings.
Item Type: | Article |
---|---|
Identification Number: | 10.1016/j.chb.2018.12.028 |
ISSN: | 0747-5632 |
Subjects: | Computing & Data Science Philosophy & Psychology Computing & Data Science > Game Design |
Depositing User: | Eunice Ma |
Date Deposited: | 01 Jul 2020 14:00 |
Last Modified: | 18 Nov 2024 14:24 |
URI: | https://repository.falmouth.ac.uk/id/eprint/3974 |
View Record (staff only) |