Powley, Edward ORCID: https://orcid.org/0000-0002-7317-7304, Nelson, Mark, Gaudl, Swen, Perez Ferrer, Blanca, Saunders, Rob, Ivey, Peter and Cook, Michael (2017) Wevva: Demonstrating Game Design. Thirteenth Artificial Intelligence and Interactive Digital Entertainment Conference, AIIDE 2017, 13th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment. pp. 273-275. ISSN N/A
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Abstract / Summary
Fluidic games blur the line between gameplay and game design, providing playful, non-technical, easy-to-use tools for users to design their own games. We introduce Wevva, our first fluidic game for iOS, which allows users to design and share their own games based on novel mechanics, entirely on a mobile device, with no need for programming skills. The development of such software is a significant challenge in user interface design, requiring a new design approach compared to the design of more traditional creative tools, and with much scope for mixed-initiative co-creation and other assistive AI technologies. Our aim with fluidic games is to democratise game design, allowing anyone and everyone to express themselves through the artform of digital games.
Item Type: | Article |
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ISSN: | N/A |
Subjects: | Computer Science, Information & General Works |
Courses by Department: | The Games Academy |
Related URLs: | |
Depositing User: | Catherine Worrall |
Date Deposited: | 08 Mar 2021 10:53 |
Last Modified: | 08 Aug 2024 09:27 |
URI: | https://repository.falmouth.ac.uk/id/eprint/4254 |
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