A framework for constructing and evaluating the role of MR as a holographic virtual guide in museums

Hammady, Ramy, Ma, Minhua ORCID logoORCID: https://orcid.org/0000-0001-7451-546X, AL-Kalha, Ziad and Strathearn, Carl (2021) A framework for constructing and evaluating the role of MR as a holographic virtual guide in museums. Virtual Reality, N/A. ISSN N/A

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Official URL: https://link.springer.com/article/10.1007/s10055-0...

Abstract / Summary

Mixed reality (MR) is a cutting-edge technology at the forefront of many new applications in the tourism and cultural heritage sector. This study aims to reshape the museum experience by creating a highly engaging and immersive museum experience for visitors combing real-time visual, audio information and computer-generated images with museum artefacts and customer displays. This research introduces a theoretical framework that assesses the potential of MR guidance system in usefulness, ease of use, enjoyment, interactivity, touring and future applications. The evaluation introduces the MuseumEye MR application in the Egyptian Museum, Cairo using mixed method surveys and a sample of 171 participants. The results of the questionnaire highlighted the importance of the mediating the role of the tour guide in enhancing the relationship between perceived usefulness, ease of use, multimedia, UI design, interactivity and the intention of use. Furthermore, the results of this study revealed the potential future use of MR in museums and ensured sustainability and engagement past
the traditional visitor museum experience, which heightens the economic state of museums and cultural heritage sectors.

Item Type: Article
Identification Number: 10.1007/s10055-020-00497-9
Subjects: Computer Science, Information & General Works
Courses by Department: The Games Academy > Computing for Games
Related URLs:
Depositing User: Rebecca Takeda-Frost
Date Deposited: 16 Nov 2021 09:15
Last Modified: 11 Nov 2022 16:20
URI: https://repository.falmouth.ac.uk/id/eprint/4398


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