Serious Games

Ma, Minhua ORCID logoORCID:, Fletcher, Bobbie, Göbel, Stefan, Baalsrud Hauge, Jannicke and Marsh, Tim (2020) Serious Games. Part of the Lecture Notes in Computer Science book series (LNCS, volume 12434) Also part of the Information Systems and Applications, incl. Internet/Web, and HCI book sub series (LNISA, volume 12434) . Springer, Joint International Conference, JCSG 2020, Stoke-on-Trent, UK, November 19–20, 2020, Proceedings. ISBN 978-3-030-61814-8

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Abstract / Summary

This book constitutes the refereed proceedings of the 6th Joint International Conference on Serious Games, JCSG 2020, held in Stoke-on-Trent, UK, in November 2020.
The 19 full papers presented together with 3 short papers were carefully reviewed and selected from 38 submissions. The papers offer a wide range in the use of serious games in several fields like learning, simulation, training, health, well-being, management, assessment or marketing and much more.

Item Type: Book
ISBN: 978-3-030-61814-8
Subjects: Computer Science, Information & General Works
Courses by Department: The Games Academy > Computing for Games
Depositing User: Rebecca Takeda-Frost
Date Deposited: 08 Oct 2021 08:28
Last Modified: 11 Nov 2022 16:20


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