Items where Division is "The Games Academy"

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Number of items: 14.

G

Gemeinboeck, Petra and Saunders, Rob (2014) Accomplice. [Exhibition] Item availability may be restricted.
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Gemeinboeck, Petra and Saunders, Rob (2014) Accomplice. [Exhibition]

Gemeinboeck, Petra and Saunders, Rob (2014) Accomplice: Creative Robotics and Embodied Computational Creativity. In: 50th Anniversary Convention of the Artificial Intelligence and the Simulation of Behaviour Symposium (AISB'50), 1-4 April 2014, Goldsmiths, London. Item availability may be restricted.
[thumbnail of AISB50-S4-Saunders-paper.pdf]

H

Howard, Jeff ORCID logoORCID: https://orcid.org/0000-0001-9077-1025 (2014) Game Magic: A Designer's Guide to Magic Systems in Theory and Practice. CRC Press/Taylor and Francis, Boca Raton, Florida, United States. ISBN 1138427756 Item availability may be restricted.
[thumbnail of Game Magic.pdf]

K

Kerh, Tienfuan, Lu, Hsienchang and Saunders, Rob (2014) Investigating Nonlinear Shoreline Multiperiod Change from Orthophoto Map Information by Using a Neural Network Model. Mathematical Problems in Engineering, 2014. ISSN 1563-5147
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Krzywinska, Tanya ORCID logoORCID: https://orcid.org/0000-0002-0744-4144 (2014) Conspiracy Hermeneutics: The Secret World as Weird Tale. Well Played: a journal on video games, value and meaning, 3 (2). pp. 123-143. ISSN 2164-344X
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[thumbnail of The Gamification of the Weird Tale_09_09_14_v2.0_clean.pdf]
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Krzywinska, Tanya ORCID logoORCID: https://orcid.org/0000-0002-0744-4144 (2014) Digital Games and the American Gothic: Investigating Gothic Game Grammar. In: A companion to American Gothic. Wiley-Blackwell, Oxford, pp. 503-516. ISBN 9780470671870 Item availability may be restricted.
[thumbnail of Book Chapter]

P

Perez, Diego, Powley, Edward ORCID logoORCID: https://orcid.org/0000-0002-7317-7304, Whitehouse, Daniel, Rohlfshagen, Philipp, Samothrakis, Spyridon, Cowling, Peter I and Lucas, Simon M (2014) Solving the Physical Travelling Salesman Problem: tree search and macro-actions. IEEE Transactions on Computational Intelligence and AI in Games, 6 (1). pp. 31-45. ISSN 1943-068X
[thumbnail of Perez_TCIAIG_master.pdf]
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Powley, Edward ORCID logoORCID: https://orcid.org/0000-0002-7317-7304, Cowling, Peter I and Whitehouse, Daniel (2014) Information capture and reuse strategies in Monte Carlo Tree Search, with applications to games of hidden information. Artificial Intelligence, 217 (Dec). pp. 92-116. ISSN 0004-3702
[thumbnail of info_capture_reuse.pdf]
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S

Scott, Michael ORCID logoORCID: https://orcid.org/0000-0002-6803-1490 and Ghinea, Gheorghita (2014) On the Domain-Specificity of Mindsets: The Relationship Between Aptitude Beliefs and Programming Practice. IEEE Transactions on Education, 57 (3). pp. 169-174. ISSN 0018-9359
[thumbnail of [TOCE-2013] On the Domain-Specificity of Mindsets (Scott_PrePrint).pdf]
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Scott, Michael ORCID logoORCID: https://orcid.org/0000-0002-6803-1490, Ghinea, Gheorghita and Arachchilage, Nalin (2014) Assessing the Role of Conceptual Knowledge in an Anti-Phishing Educational Game. In: Proceedings of the 14th IEEE International Conference on Advanced Learning Technologies, July 7-10, 2014, Athens, Greece.
[thumbnail of [ICALT2014] Assessing the Role of Conceputal Knowledge in an Anti-Phishing Educational Game.pdf]
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Scott, Michael ORCID logoORCID: https://orcid.org/0000-0002-6803-1490, Ghinea, Gheorghita and Hamilton, Ian (2014) Promoting Inclusive Design Practice at the Global Game Jam: A Pilot Evaluation. In: Proceedings of the 2014 IEEE Frontiers in Education Conference, October 22-25, 2014, Madrid, Spain.
[thumbnail of fie_1569907977_scott.pdf]
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Shapiro, Angela, McDonald, Brian ORCID logoORCID: https://orcid.org/0000-0002-0611-6499 and Johnston, Aidan (2014) Gathering the voices : disseminating the message of the Holocaust for the digital generation by applying an interdisciplinary approach. Social Sciences, Special Issue, New Media and Social Learning, 3 (3). pp. 499-513. ISSN 2076-0760
[thumbnail of Shapiro_McDonald_Johnston_SS_2014_gathering_the_voices.pdf]
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Z

Zhang, Anhong and Saunders, Rob (2014) Exploring Conceptual Space in Language Games Using Hedonic Functions. In: Fifth International Conference on Computational Creativity, 9th – 13th June 2014, Ljubljana, Slovenia.
[thumbnail of 13.3_Zhang.pdf]
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