Two Exceptional Projects from a Multidisciplinary Game Development Curriculum
Tools
Pledger, Jon and Chen, M (2014) Two Exceptional Projects from a Multidisciplinary Game Development Curriculum. In: Eurographics 2014, Strasbourg, France.
![]() |
Text
Two Exceptional Projects from a Multidisciplinary Game Development Curriculum.docx - Submitted Version Download (387kB) |
Official URL: https://diglib.eg.org/handle/10.2312/eged.20141032...
Abstract / Summary
The purpose of this paper is to present two exceptional projects, SS Eternity and Bloom, from a module that is
part of an undergraduate Computer Games focused degree. Here teams have developed innovative solutions to
the themes they have been set. Both artists and programmers have applied their knowledge gained from previous
modules to produce work that has pushed their artistic skills and knowledge to new boundaries of outstanding
achievement.
Item Type: | Conference or Workshop Item (Paper) |
---|---|
Subjects: | Computer Science, Information & General Works Arts > Graphic Arts |
Depositing User: | Jon Pledger |
Date Deposited: | 05 May 2017 13:53 |
Last Modified: | 05 May 2017 13:53 |
URI: | https://repository.falmouth.ac.uk/id/eprint/1900 |
Actions
![]() |
View Item (login required) |