Cook, Michael, Gow, Jeremy and Colton, Simon (2016) Danesh: Helping Bridge The Gap Between Procedural Generators and Their Output. In: Proceedings of the 7th Workshop on Procedural Content Generation at FDG, UK.
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Abstract / Summary
Procedural content generation is more popular than ever among game developers, but un- derstanding, adjusting and perfecting a procedural generator is difficult for newcomers and experts alike. In this paper we present Danesh, an intelligent tool we are building to help developers of all skill levels explore, improve and understand procedural generators. We discuss the structure of the tool, report on the techniques used, and lay out the future of the project.
Item Type: | Conference or Workshop Item (Paper) |
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Subjects: | Computer Science, Information & General Works |
Courses by Department: | The Games Academy |
Depositing User: | Simon Colton |
Date Deposited: | 26 Jun 2017 15:33 |
Last Modified: | 08 Aug 2024 09:27 |
URI: | https://repository.falmouth.ac.uk/id/eprint/2569 |
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