Items where Author is "Saunders, Rob"

Group by: Item Type | No Grouping
Number of items: 26.

Cassas-Roma, Joan, Nelson, Mark, Arnedo-Moreno, Joan, Gaudl, Swen and Saunders, Rob (2019) Towards Morally Autonomous NPCs: The Case of The Elder Scrolls IV: Oblivion. In: Artificial Intelligence and Simulated Behaviour, 16th - 18th April, 2019, Falmouth.
[thumbnail of Casas-Roma et al - Towards Enhancing NPCs Morality.pdf]
Preview

Casas Roma, Joan, Nelson, Mark, Arnedo-Moreno, Joan, Gaudl, Swen and Saunders, Rob (2019) Towards Simulated Morality Systems: Role-Playing Games as Artificial Societies. In: Proceedings of the 11th International Conference on Agents and Artificial Intelligence - Volume 1: ICAART. SciTePress Digital Library, Online, pp. 244-251. ISBN 978-989-758-350-6
[thumbnail of RPGMoralitySystems_ICAART18.pdf]
Preview

Scott, Michael James ORCID logoORCID: https://orcid.org/0000-0002-6803-1490, Parker, Alcwyn ORCID logoORCID: https://orcid.org/0000-0002-2374-1229, Powley, Edward ORCID logoORCID: https://orcid.org/0000-0002-7317-7304, Saunders, Rob, Lee, Jenny, Herring, Phoebe, Brown, Douglas ORCID logoORCID: https://orcid.org/0000-0001-6662-6629 and Krzywinska, Tanya ORCID logoORCID: https://orcid.org/0000-0002-0744-4144 (2018) Towards an Interaction Blueprint for Mixed Reality Experiences in GLAM Spaces: The Augmented Telegrapher at Porthcurno Museum. In: Proceedings of the 32nd BCS Human Computer Interaction Conference, 2-6 July, 2018, Belfast, NI.
[thumbnail of scott_bhci2018_augtel.pdf]
Preview

Colton, Simon, Nelson, Mark, Powley, Edward ORCID logoORCID: https://orcid.org/0000-0002-7317-7304, Gaudl, Swen, Saunders, Rob, Perez Ferrer, Blanca, Ivey, Peter and Cook, Michael (2018) A Parameter-Space Design Methodology for Casual Creators. In: International Conference on Computational Creativity, 25-29 Jun 2018, Salamanca, Spain. Item availability may be restricted.
[thumbnail of ParameterDesign_ICCC18.pdf]
Preview
[thumbnail of Version for REF]

Carvalho, Lucila and Saunders, Rob (2018) Coding, Designing and Networking: Fostering Learning Through Social Connections. Research in Learning Technology, 26. pp. 1-18. ISSN 2156-7069
[thumbnail of Coding, Designing and Networking: Fostering Learning Through Social Connections]
Preview

Gaudl, Swen, Nelson, Mark, Colton, Simon, Saunders, Rob, Powley, Edward ORCID logoORCID: https://orcid.org/0000-0002-7317-7304, Perez Ferrer, Blanca, Ivey, Peter and Cook, Michael (2018) Rapid game jams with fluidic games: A user study & design methodology. Entertainment Computing, 27. pp. 1-9. ISSN 1875-9521
[thumbnail of RapidGameJams_EntCom18.pdf]
Preview

Powley, Edward ORCID logoORCID: https://orcid.org/0000-0002-7317-7304, Nelson, Mark, Gaudl, Swen, Perez Ferrer, Blanca, Saunders, Rob, Ivey, Peter and Cook, Michael (2017) Wevva: Demonstrating Game Design. Thirteenth Artificial Intelligence and Interactive Digital Entertainment Conference, AIIDE 2017, 13th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment. pp. 273-275. ISSN N/A
[thumbnail of Powley.pdf]
Preview

Nelson, Mark, Colton, Simon, Powley, Edward ORCID logoORCID: https://orcid.org/0000-0002-7317-7304, Gaudl, Swen, Ivey, Peter, Saunders, Rob, Perez Ferrer, Blanca and Cook, Michael (2017) Mixed-Initiative Approaches to On-Device Mobile Game Design. In: Proceedings of the CHI'17 Workshop on Mixed-Initiative Creative Interfaces, May 7 2017, Denver, USA.
[thumbnail of Gamika_MICI17.pdf]
Preview

Nelson, Mark, Gaudl, Swen, Colton, Simon, Saunders, Rob, Powley, Edward ORCID logoORCID: https://orcid.org/0000-0002-7317-7304, Ivey, Peter, Perez Ferrer, Blanca and Cook, Michael (2017) Design Methods for Democratising Mobile Game Design. In: CHI Play Workshop: Critical Reflections on Participation in Game Development, 15 October 2017, Amsterdam, Netherlands.
[thumbnail of GameDemocratisation_CROP17.pdf]
Preview

Nelson, Mark, Gaudl, Swen, Colton, Simon, Powley, Edward ORCID logoORCID: https://orcid.org/0000-0002-7317-7304, Perez Ferrer, Blanca, Saunders, Rob, Ivey, Peter and Cook, Michael (2017) Fluidic Games in Cultural Contexts. In: International Conference on Computational Creativity, Georgia Tech, USA.
[thumbnail of FluidicGames_ICCC17.pdf]
Preview

Gaudl, Swen, Nelson, Mark, Colton, Simon, Saunders, Rob, Powley, Edward ORCID logoORCID: https://orcid.org/0000-0002-7317-7304, Ivey, Peter, Perez Ferrer, Blanca and Cook, Michael (2017) Exploring Novel Game Spaces with Fluidic Games. In: AISB 2017: AI & Games Symposium, 19-21/4/2017, Bath, UK. (In Press)
[thumbnail of workshop paper]
Preview

Powley, Edward ORCID logoORCID: https://orcid.org/0000-0002-7317-7304, Gaudl, Swen, Colton, Simon, Saunders, Rob and Nelson, Mark J. (2017) Semi-automated level design via auto-playtesting for handheld casual game creation. Proceedings of the 2016 IEEE Conference on Computational Intelligence and Games, 2016. pp. 1-8. ISSN 2325-4289
[thumbnail of GamikaLevelDesign_CIG16.pdf]
Preview

Powley, Edward ORCID logoORCID: https://orcid.org/0000-0002-7317-7304, Gaudl, Swen, Colton, Simon, Nelson, Mark, Saunders, Rob and Cook, Michael (2016) Automated tweaking of levels for casual creation of mobile games. In: Computational Creativity and Games Workshop, 27 June 2016, Paris, France.
[thumbnail of GamikaAutotweaking_CCGW16.pdf]
Preview

Colton, Simon, Nelson, Mark, Saunders, Rob, Powley, Edward ORCID logoORCID: https://orcid.org/0000-0002-7317-7304, Gaudl, Swen and Cook, Michael (2016) Towards a computational reading of emergence in experimental game design. In: Computational Creativity and Games Workshop, 27 June 2016, Paris, France.
[thumbnail of GamikaEmergence_CCGW16.pdf]
Preview

Reinhardt, Dagmar, Saunders, Rob and Burry, Jane (2016) Robotic Fabrication in Architecture, Art and Design 2016. Springer, Berlin. ISBN 9783319263762 Item availability may be restricted.
[thumbnail of Table of Contents]
Preview
[thumbnail of Preface]

Reinhardt, Dagmar, Saunders, Rob, Burry, Jane and Niemelä, Marjo (2016) Robotic Fabrication in Architecture, Art and Design 2016. UNSPECIFIED.

Guckelsberger, Christian, Salge, Christophe, Saunders, Rob and Colton, Simon (2016) Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation. In: Proceedings of the Seventh International Conference on Computational Creativity, France.
[thumbnail of guckelsberger_iccc2016.pdf]
Preview

Gemeinboeck, Petra and Saunders, Rob (2015) The Performance of Creative Machines. In: Cultural Robotics. Lecture Notes in Artificial Intelligence . Springer, Berlin Heidelberg, pp. 159-172. ISBN 978-3-319-42944-1 Item availability may be restricted.
[thumbnail of Gemeinboeck-Saunders_FINAL.pdf]

Gemeinboeck, Petra and Saunders, Rob (2015) Towards Socializing Non-anthropomorphic Robots By Harnessing Dancers’ Kinesthetic Awareness. In: Cultural Robotics. Lecture Notes in Computer Science . Springer, Berlin Heidelberg, pp. 85-97. ISBN 978-3-319-42944-1 Item availability may be restricted.
[thumbnail of gemeinboeck-saunders.pdf]

Saunders, Rob and Bown, Oliver (2015) Computational Social Creativity. Artificial Life, 21 (3). pp. 366-378. ISSN 1064-5462
[thumbnail of saunders-bown.pdf]
Preview

Grace, Kazjon, Gero, John and Saunders, Rob (2015) Interpretation-driven mapping: A framework for conducting search and re-representation in parallel for computational analogy in design. AI EDAM, 2015 (May). pp. 185-201. ISSN 0890-0604
[thumbnail of Preprint]
Preview

Gemeinboeck, Petra and Saunders, Rob (2014) Accomplice. [Exhibition] Item availability may be restricted.
[thumbnail of Catalogue Cover]

Zhang, Anhong and Saunders, Rob (2014) Exploring Conceptual Space in Language Games Using Hedonic Functions. In: Fifth International Conference on Computational Creativity, 9th – 13th June 2014, Ljubljana, Slovenia.
[thumbnail of 13.3_Zhang.pdf]
Preview

Kerh, Tienfuan, Lu, Hsienchang and Saunders, Rob (2014) Investigating Nonlinear Shoreline Multiperiod Change from Orthophoto Map Information by Using a Neural Network Model. Mathematical Problems in Engineering, 2014. ISSN 1563-5147
[thumbnail of Full Text]
Preview

Gemeinboeck, Petra and Saunders, Rob (2014) Accomplice: Creative Robotics and Embodied Computational Creativity. In: 50th Anniversary Convention of the Artificial Intelligence and the Simulation of Behaviour Symposium (AISB'50), 1-4 April 2014, Goldsmiths, London. Item availability may be restricted.
[thumbnail of AISB50-S4-Saunders-paper.pdf]

Gemeinboeck, Petra and Saunders, Rob (2014) Accomplice. [Exhibition]

This list was generated on Wed Mar 25 21:19:49 2026 UTC.