Krzywinska, Tanya ORCID: https://orcid.org/0000-0002-0744-4144, Phillips, Tim ORCID: https://orcid.org/0000-0002-7762-9742, Parker, Alcwyn ORCID: https://orcid.org/0000-0002-2374-1229 and Scott, Michael ORCID: https://orcid.org/0000-0002-6803-1490 (2020) From Immersion’s Bleeding Edge to the Augmented Telegrapher: A Method for Creating Mixed Reality Games for Museum and Heritage Contexts. ACM Journal on Computing and Cultural Heritage, 13 (4). ISSN 1556-4673 |
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Jin, Yunshu, Ma, Minhua ORCID: https://orcid.org/0000-0001-7451-546X and Li, Jiachen (2020) Immersive Storytelling in Augmented Reality: Witnessing the Kindertransport. In: Serious Games. Springer, Cham, JCSG 2020. Lecture Notes in Computer Science, vol 12434. ISBN 978-3-030-61813-1 Item availability may be restricted. |
Jin, Yunshui, Ma, Minhua ORCID: https://orcid.org/0000-0001-7451-546X and Li, Yun (2020) Interactive Narrative in Augmented Reality: An Extended Reality of the Holocaust. In: Virtual, Augmented and Mixed Reality. Industrial and Everyday Life Applications. Part of the Lecture Notes in Computer Science book series (LNCS, volume 12191) . Springer, Held as Part of the 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19–24, 2020, Proceedings, Part II, pp. 249-269. ISBN 9783642407895 Item availability may be restricted. |
Brown, Douglas ORCID: https://orcid.org/0000-0001-6662-6629 (2020) Rerolling Boardgames. Studies in Gaming . Mcfarland and Company, Jefferson, North Carolina. ISBN 978-1-4766-7079-9 Item availability may be restricted. |
Ma, Minhua ORCID: https://orcid.org/0000-0001-7451-546X, Fletcher, Bobbie, Göbel, Stefan, Baalsrud Hauge, Jannicke and Marsh, Tim (2020) Serious Games. Part of the Lecture Notes in Computer Science book series (LNCS, volume 12434) Also part of the Information Systems and Applications, incl. Internet/Web, and HCI book sub series (LNISA, volume 12434) . Springer, Joint International Conference, JCSG 2020, Stoke-on-Trent, UK, November 19–20, 2020, Proceedings. ISBN 978-3-030-61814-8 Item availability may be restricted. |
Comley, Stephanie (2020) Games-based Techniques and Collaborative Learning Between Arts Students in Higher Education. Doctoral thesis, University of the Arts London, Falmouth University. |