Approaches to Game Fiction Derived from Musicals and Pornography

Summerley, Rory ORCID logoORCID: (2018) Approaches to Game Fiction Derived from Musicals and Pornography. MDPI Arts Journal, 7 (3). ISSN 2076-0752

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Abstract / Summary

This paper discusses the construction of consistent fictions in games using relevant theory drawn from discussions of musicals and pornography in opposition to media that are traditionally associated with fiction and used to discuss games (film, theatre, literature etc.). Game developer John Carmack’s famous quip that stories in games are, like stories in pornography, optional, is the impetus for a discussion of the role and function of fiction in games. This paper aims to kickstart an informed approach to constructing and understanding consistent fictions in games. Case studies from games, musicals and pornography are cross-examined to identify what is common to each practice with regards to their fictions (or lack thereof) and how they might inform the analysis of games going forward. To this end the terms ‘integrated’, ‘separated’ and ‘dissolved’ are borrowed from Dyer’s work on musicals which was also later employed by Linda Williams to discusses pornographic fictions. A framework is laid out by which games (and other media) can be understood as a mix of different types of information and how the arrangement of this information in a given work might classify it under Dyer’s terms and help us understand the ways in which a game fiction is considered consistent or not.

Item Type: Article
Identification Number: 10.3390/arts7030044
ISSN: 2076-0752
Subjects: Music > Classical Music
Technology > Digital Works > Digital Games
Film & TV > Film > Hollywood Film
Courses by Department: The Games Academy > Digital Games
Depositing User: Rory Summerley
Date Deposited: 30 Oct 2019 14:28
Last Modified: 11 Nov 2022 16:25


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