Vocalnayno: Designing a Game-Based Intervention to Support Reading Development in Primary Schools

Scott, Michael (2012) Vocalnayno: Designing a Game-Based Intervention to Support Reading Development in Primary Schools. In: Proceedings of the 6th European Conference on Games-Based Learning, October 4-5, 2012, Cork, Ireland.

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Abstract / Summary

Encouraging children to read frequently and helping them to develop their reading skills as effectively as possible can be a challenge for some primary schools. This research questions whether the use of a game-based intervention can integrate into the existing teaching culture to aid volunteer teaching assistants in achieving a more significant impact on pupil reading development. A prototype based on the initial process of requirements gathering is presented using Multimedia Fusion Developer 2. The design incorporates a game-like exercise where a foam volcano character releases bubbles containing letters and words. Pupils must read these aloud in order to burst them open, which is recorded as a metric of reading ability.

Item Type: Conference or Workshop Item (Paper)
Subjects: Computer Science, Information & General Works
Technology > Digital Works > Digital Games
Education
Courses by Department: The School of Film & Television > Games and Animation
Related URLs:
Depositing User: Michael Scott
Date Deposited: 06 Oct 2015 15:02
Last Modified: 06 Oct 2015 15:02
URI: http://repository.falmouth.ac.uk/id/eprint/1639

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