Items where Author is "Howard, Jeff"

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Number of items: 6.

Article

Howard, Jeff (2015) "The Occult in Video Games: An Interview with Jeff Howard". Dark Discoveries, 1 (32). pp. 88-90. ISSN 9781942712558
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Book Section

Howard, Jeff (2012) "Howard's Law of Occult Game Design" (section) in 100 Principles of Game Design (book). In: 100 Principles of Game Design. New Riders, New York. ISBN 0321902491
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Conference or Workshop Item

Howard, Jeff (2017) Force and Fire: Making Your Game More Metal. In: Game Developer's Conference (GDC), San Francisco.
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Howard, Jeff (2012) Occult Game Design: An Initiation into Secrets and Mysteries. In: Game Developer's Conference (GDC) Online 2012, October 2012, Austin, TX, U.S..
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Book

Howard, Jeff (2014) Game Magic: A Designer's Guide to Magic Systems in Theory and Practice. CRC Press/Taylor and Francis, Boca Raton, Florida, United States. ISBN 1138427756 Item availability may be restricted.
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Howard, Jeff (2009) Quests: Design, Theory, and History in Games and Narratives. AK Peters/CRC Press, Boca Raton, Florida, United States. ISBN 1138427942 Item availability may be restricted.
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This list was generated on Fri Oct 30 06:05:20 2020 GMT.